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I had the pleasure of playing Whiteout in four sessions, one as a player and three as a Warden, and each time was an incredible experience!
This module is a true treasure trove of small, evocative stories that fit into the eerie world of Cloud Empress. It integrated beautifully into our ongoing story in Upsilon City and made the epilogue of Agapee even more epic.
Highly recommended for anyone looking to add depth and mystery to their Cloud Empress Winter campaign!

Wow, I really appreciated this comment! I'm so pleased that you had fun with it. Not a ton of people share their experiences with modules, so it's great knowing what works and brings people a great experience! :) If you'd be happy to rate the module, it does help with the Itch algorithm (as I understand it) and perhaps therefore helps the jam by extension - but zero pressure. Thanks either way, really appreciate your time.

This ambitious module contains a treasure trove of usable material: a benevolent godlike creature that communicates with glyphs, a dangerous laboratory "dungeon," a handful of new trinkets and other items, and dozens(!) of interesting NPCs with associated encounters. Bonus points for incorporating hooks to the other entries in the Cloud Empress Winter Jam; that's a nice touch!

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Hi there, this is greatly appreciated - thank you for the kind words, and for capturing the scope of the module. It was certainly some hard work, but I think it will be an interesting unique experience for players and Wardens! Sort of a love letter all of the cool jam entries I was seeing coming in. :)

Your hard work is evident in the results--and tying in the other entries helps ensure that every one of them has a chance of use at the table. Such a cool idea, and exemplary of what the CE community can achieve with a jam like this. Well done!